Suggestions for general use of this material:
1. In elementary divinations using only the Major Trumps, these combinations afford quick interpretations. Cards may be laid down in pairs or a row of cards may be read as overlapping pairs. 2. These interpretations are based on the sequence of the cards in a reading. Thus, if the Magician is the first card and the Chariot is the second, look under "Magician and Chariot". If the Chariot is the first card and the Magician is the second, look under "Chariot and Magician". 3. For normal readings involving an entire deck, use these Major Trump pairs with the breakdowns for Minor Trumps and Court Cards. For example, the Nine of Wands is like The High Priestess and Temperance. If the first card is the Hierophant, and the second is the Nine of Wands, this may be expanded as: Hierophant and High Priestess modified by Hierophant and Temperance. The primary meaning is always the direct one of each card in itself, modified by the position in the layout. These combinations help in unifying a reading and in examining secondary meanings. 4. For a very focused reading, select two Major Trumps to serve as a double significator. Use these interpretations to pin-point the exact matter of interest. 5. In a normal reading, when two Major Trumps come next to each other, these interpretations will help identify a major influence or change. 6. In meditation, find an interpretation that suits your interest. Take the two Major Trumps that match this interpretation, and meditate upon them.
THE FOOL IN DIVINATION:
In Itself: Airy; Spiritual, good vibe person, happy, innocent. Negative: Poor money and health. Vague, not dependable, clumsy.
With Major Trumps: I - VII ( & ) Magician through Chariot. Overly mental, too active mind, not enough stability to produce. VIII - XIV ( & ) Strength through Temperance. Best; good combination of mind and spirit. Productive of ideas but not locked into them. XV - XX1 ( & ) Devil through World. Worst; mind one way, matter the other. Trouble. Accident. Sorrow. Wilting flower image. Natural cycle is too violent. Danger of madness, mind too far from world. May break through otherwise insurmountable barriers.
Fool and Magician ( & ) --- Easy combination. Magnifies
Magician. A carefree person who has just enough interest to perform miracles.
Fool and High Priestess ( & ) --- Can bring high inner
experiences or total confusion of effort. Can signal need to retreat & meditate.
Fool and Empress ( & ) --- Child and mother. Can be very
pure friendship. Sex and business are disastrous together.
Fool and Emperor ( & ) --- Child and Father. Sense of
safety, guidance. Can block growth through excessive good vs. evil perception.
Fool and Hierophant ( & ) --- Child and teacher. Child
stronger than teacher, teacher more stable. Can bring delight to old and sadness to young.
Fool and Lovers ( & ) --- Playful relationships. Confusion
in marriage. Silly and impractical ideas.
Fool and Chariot ( & ) --- A playground. A diversion,
not serious but enthralling. Vague irritation, boredom.
Fool and Strength ( & ) --- Luck, good health. A sense of
humor in a powerful person. Nature is a blessing and celebration. The power to break obstacles carelessly. Quick wit.
Fool and Hermit ( & ) --- Easy old age. Preference for
solitude. Philosopher. Absent minded.
Fool and Wheel of Fortune ( & ) --- The power of a storm.
Easy at handling obstacles, endurance without effort, patience. Caprice, sexual experiences of the "one-night- stand" type. Uncertain luck.
Fool and Justice ( & ) --- Spirit of the Law and not the
Letter. Good balance. Changeable disposition. Disrespectful but pleasant.
Fool and Hanged Man ( & ) --- Power to endure difficulty.
Great learning experience. Oaths are meaningless if prompted, but simple word is good.
Fool and Death ( & ) --- Power to endure great hardship.
Good memory. "Instant Karma".
Fool and Temperance ( & ) --- Quiet exterior, but inside
very free. Not bothered by news. Honest, ready for anything. Prone to sadness, needs a mate to be happy.
Fool and Devil ( & ) --- Confused. Moralistic. Sickly.
Good at expressing sorrow and pain through media. Anger from ignorance and stubbornness.
Fool and Tower ( & ) --- Madness and violence, or growing
Fool and Star ( & ) --- Harmless nut. Nice person. A too old
child, helpless person.
Fool and Moon ( & ) --- Bad judgment. Poor reputation.
Hypochondriac. Menstrual problems or PMS syndrome. Growth problems.
Fool and Sun ( & ) --- Easy life in earthy paradise. Good
weather. Lack of power over events. Lack of accomplishment.
Fool and Judgment ( & ) --- Compulsion. Sense of unfulfilled
duty. Great passion. Too excitable personality.
Fool and World ( & ) --- Suicide, depression, frustration;
or greatness beyond the normal human limits. Usually indicates something totally beyond control or understanding.
With the Minor Trumps:
Fool and Wands --- Plans may be too large for means. Great desire to pass beyond present limitations. Need time and encouragement. Need other people to be happy. Fool and Cups --- Emotions produce most of the behavior. Personality moody and given to manic-depression. Other people around most of the time. Fool and Swords --- Very creative and productive. Negative images on Waite sword cards don't usually apply. Given to daydreams, but often very good inspirations. Hard to know as a person for very long. Easy to meet. Fool and Coins --- Hard worker, never the boss, never rich. Accident prone. Closed to other people. Few close friends except for work, party and hobby. Often dull of wit.
THE MAGICIAN IN DIVINATION:
In Itself: Mercurial, considerable powers of concentration, intellectual. Tends to adjust easily to different people and places. Can be unstable, untrustworthy.
With the Major Trumps:
Magician and Fool ( & ) --- A religious leader, a person
who is able to think of lofty things. Often a person with excessive ego.
Magician and High Priestess ( & ) --- Children growing up
together or a romance between inexperienced persons. Lack of privacy. People who "save themselves for marriage" only to find that marriage is too restrictive and demanding.
Magician and Empress ( & ) --- Friends or lovers of widely
different backgrounds. Especially a younger man with an older lady.
Magician and Emperor ( & ) --- Friendship between an older
and a younger man. Working situations in which the boss likes his employee.
Magician and Hierophant ( & ) --- Jealousy and
possessiveness. Easily corrected by cooperation on a single mutual goal.
Magician and Lovers ( & ) --- A third party in a two party
situation. Usually a serious interference, but if matters are carefully handled, a good situation can result.
Magician and Chariot ( & ) --- A situation of power. Especially
power to do one's own "thing". A workshop with just the right tools. A person with everything needed to accomplish something.
Magician and Strength ( & ) --- Smooth accomplishment.
Skillful person doing many things well.
Magician and Hermit ( & ) --- A person with a very strong
mind. Very intelligent, very attentive to details. May have difficulty relaxing. May tend to analyze other people too much.
Magician and Wheel of Fortune ( & ) --- A situation involving
an important message. Doing things on behalf of other people. Borrowed authority.
Magician and Justice ( & ) --- One who is frightening, who
inspires awe through quickness and importance. A professional manner.
Magician and Hanged Man ( & ) --- A mysterious person who
does things more for their effect on others than for personal gain.
Magician and Death ( & ) --- A person who has narrow escapes.
This may include people who disappear for a time and then suddenly reappear. Surprise guests. Return of a forgotten relative.
Magician and Temperance ( & ) --- A very adaptable person.
One who changes quickly and learns swiftly. Skill with the hands.
Magician and Devil ( & ) --- A bad reputation, unmerited.
A person who is successful with plants and animals. A stud with a mind. A fox with brains.
Magician and Tower ( & ) --- Difficult and dangerous situation.
A person of considerable talent who constantly tries to accomplish the near impossible. A daredevil.
Magician and Star ( & ) --- Reward for hard work. Fulfillment
of difficult conditions. The right to relax.
Magician and Moon ( & ) --- One who takes care of details.
A person who repairs things or customizes existing things.
Magician and Sun ( & ) --- A person who can heal sickness
both in mind and body.
Magician and Judgment ( & ) --- A taskmaster. One who drives
people to do what they would not do on their own. A prison guard. A drill instructor.
Magician and World ( & ) --- A person who creates beauty
for others. An architect of public works. A person who is more interested in the outside of his or her home than the inside.
THE HIGH PRIESTESS
In Itself: Lunar, introspective, a need to see all as one. The time of puberty for male and female. Moods that are cyclic with the Moon. Uncertainty with other people in action, but calmness in spiritual and aesthetic conversations. A tendency to be physically inactive.
With the Major Trumps:
High Priestess and Fool ( & ) --- The mind dances inside
with fantasy. Outside action is not easy. Inside growth is quick.
High Priestess and Magician ( & ) --- Play. A first sexual
experience or some experience like it. Love at first sight. A feeling of independence from rules and advice.
High Priestess and Empress ( & ) --- A young girl and her
mother. The change from child to teenager. Good fortune owing to innocence and physical energy.
High Priestess and Emperor ( & ) --- Father and daughter.
A relationship between an older man and a younger woman. Neglect of business and friends of one's age.
High Priestess and Hierophant ( & ) --- Sex education.
Advice in personal matters from an older person. An impossible desire or one that must be hidden. Also an initiation into new ways of thinking. Ease in doing difficult things physically.
High Priestess and Lovers ( & ) --- Dreams of Love.
A lady who aids lovers to meet. The turning aside of frustrations. Also danger from inattention to externals.
High Priestess and Chariot ( & ) --- Easy and enjoyable
times in a protected place. Safety. Privacy. The power to influence events in unseen ways.
High Priestess and Strength ( & ) --- Lover's quarrel.
A man desiring to dominate a woman. A woman desiring to guide a man. Good relationship possible through restraint and subtlety.
High Priestess and Hermit ( & ) --- A good working
relationship between a man and a woman. Sexual matters must be secondary. Teamwork and trust.
High Priestess and Wheel of Fortune ( & ) --- Events beyond
human understanding. The menstrual cycle and all regular changes of mood. Weather influencing events and feelings.
High Priestess and Justice ( & ) --- A woman ruler. A time
of peace between conflicts.
High Priestess and Hanged Man ( & ) --- Danger of stagnation
or of needless sacrifice. Self pity is to be avoided. One should seek distraction of an exciting or energetic nature.
High Priestess and Death ( & ) --- Safety in situations and
places dangerous to others. Great personal power. An ecstatic experience.
High Priestess and Temperance ( & ) --- Skill at hunting
game, ideas and people. A good combination of self- control and action.
High Priestess and Devil ( & ) --- A tendency to melancholy.
A person who sometimes frightens timid people. Often a man or woman with a large body.
High Priestess and Tower ( & ) --- Vivid dreams. A person
with a tragic flaw. Usually a very creative person.
High Priestess and Star ( & ) --- Discovery of a new
direction in life. Not a time of successful work, but a time of reorientation.
High Priestess and Moon ( & ) --- Witchcraft. The power
to heal or curse. Something new to be expected from the next New Moon.
High Priestess and Sun ( & ) --- Instant and lasting friendship.
Not necessarily a peaceful relationship. A perfect marriage. Meeting someone who seems like a friend from a former life.
High Priestess and Judgment ( & ) --- A visit to an old place
in the world or in the mind. Attempt at judging the past. Often a time of remorse and psychic pain.
High Priestess and World ( & ) --- A very powerful mind.
A person who lives among inferiors. A person who is respected but nearly friendless. One who can predict the future with considerable accuracy.
In Itself: Venusian. Loving, maternal, usually young but not innocent in the sense of ignorant. A fondness for nature and agriculture. A mind full of creative ideas.
With the Major Trumps:
Empress and Fool ( & ) --- A child with its mother. A good
relationship for growing and healing. A poor relationship for marriage or work.
Empress and Magician ( & ) --- A relationship between two
people from different countries or other different backgrounds. A demanding but constructive situation.
Empress and High Priestess ( & ) --- Mother and daughter.
Comfort and friendly rivalry.
Empress and Emperor ( & ) --- An anniversary of marriage.
A long enduring friendship. Parents. Worldly success.
Empress and Hierophant ( & ) --- Parents and teachers.
The attention of a guardian. Good advice.
Empress and Lovers ( & ) --- A matchmaker. Interference
in private matters. A parent too watchful of children.
Empress and Chariot ( & ) --- Physical birth. Venereal
disease. A need for privacy.
Empress and Strength ( & ) --- Male or female dominance.
A woman disturbed by a man or vice versa. A relationship between two people with clearly defined active and passive roles.
Empress and Hermit ( & ) --- Prudence. A woman who is
cautious but very capable of doing things well.
Empress and Wheel of Fortune ( & ) --- Oppression through
inability to effect events. A jealous person. Also a ruler, usually female, who has won against high odds.
Empress and Justice ( & ) --- A woman of frightening aspect.
A person who has inherited power or gained it through patience and wisdom. Established and conservative government.
Empress and Hanged Man ( & ) --- The sacrifice of love.
Release of children to their own lives. A woman of great spiritual power.
Empress and Death ( & ) --- Rest to recover from illness or
failure. Also a torrid but unstable love affair.
Empress and Temperance ( & ) --- A person limited by
public opinion. Social restriction. A mother who refuses to let her children grow up.
Empress and Devil ( & ) --- Social wisdom. A person who
knows the doings of the neighbors. A prominent social leader.
Empress and Tower ( & ) --- Two people who think alike.
Telepathy in active matters. Old lovers who may be married to other people. Brother-sister lovers.
Empress and Star ( & ) --- A feeling of fulfilling destiny.
True will and right action.
Empress and Moon ( & ) --- Pregnancy. Changes in the
body. Evolution of consciousness through experiencing life.
Empress and Sun ( & ) --- Indirect use of energy. Finding
a good vocation in life through avoiding a doubtful one. Shyness and modesty combined with unusual mental abilities.
Empress and Judgment ( & ) --- Womanly sexual excitement.
Feminine orgasm and the feelings of pleasure involved in nursing a baby. Also physical ecstasy from exertion, drugs or other causes.
Empress and World ( & ) --- The world is a friend. Needs
provided by nature. A feeling of belonging.
In Itself: Fiery in the sense of Aries. Restrictive, practical, opinionated, paternal. The practical element can lead to outright materialism.
With the Major Trumps:
Emperor and Fool ( & ) --- Father and child. Sense of duty
to protect and guide. Tendency to dominate. Simplified views of life.
Emperor and Magician ( & ) --- A second father, one who
takes pride in the successes of a younger person. A ruler appointed in time of great need, but only for a limited time.
Emperor and High Priestess ( & ) --- A person who is
desired by a younger person. An example of conduct. Also a person who prefers the company of people very much different in age and education.
Emperor and Empress ( & ) --- A lasting bond of
companionship. Parents, especially of grown children. The rulers of a nation.
Emperor and Hierophant ( & ) --- One who seeks to influence
others through words and ideas. An orator, a leader.
Emperor and Lovers ( & ) --- An administrator. The host
or hostess of a party. A person who likes to plan the lives and activities of others.
Emperor and Chariot ( & ) --- A great social and spiritual
leader. Someone who is convinced of the rightness of things done or planned. A dangerous tendency to paranoia when opposed.
Emperor and Strength ( & ) --- A great political or military
leader. Total confidence. Robust health. A danger of acting as if the ends justify the means.
Emperor and Hermit ( & ) --- A very creative person who
dislikes to talk about anything but shop. A sage. A person who is the center of legends. Often someone who is liked more after dying than during life.
Emperor and Wheel of Fortune ( & ) --- A strong person
acting beyond his or her limits. Danger in a fight. Also welcome advice to the strong from the stronger.
Emperor and Justice ( & ) --- Pause before work.
Sometimes a sense of futility. More often the marshaling of mental powers and preparation for physical effort.
Emperor and Hanged Man ( & ) --- Sometimes a feeling
of failure or being played false. More often the delegation of power. The moment of action when events pass beyond control and either go as planned or not.
Emperor and Death ( & ) --- A tyrant or dictator. A person
who is not open to the advice of others. Often a person who knows very well what to do. Sometimes a dangerous nut.
Emperor and Temperance ( & ) --- A pause to see how
things are going. Reassessment of aims in the light of progress. Caution as a virtue.
Emperor and Devil ( & ) --- A harsh ruler. Punishment
for corrective purposes. Condemnation and self- righteous anger. Physical hardship.
Emperor and Tower ( & ) --- Violence, war, fighting.
Usually the power to totally overwhelm opposition. Also great excitement, even to the point of feeling like a god or goddess.
Emperor and Star ( & ) --- Triumph. Calm after success.
Being in one's own territory. Satisfied relaxation.
Emperor and Moon ( & ) --- Establishment of gains.
Resting on the fame of victory, often too long. Finishing up the details after doing the hard part of the work. A person who likes to do dishes.
Emperor and Sun ( & ) --- A fondness for heights, both
physical and spiritual. A magnanimous sovereign. A trusted and powerful person.
Emperor and Judgment ( & ) --- The end of a cycle of
growth is recognized. A point of change of goals and methods. Graduation.
Emperor an world ( & ) --- An experience for which there
are no words. Perception of universal order. Also inability to act.
In Itself: Taurian. Stubborn. Dogmatic. Strong willed. A teacher of difficult topics who refuses to be distracted by other approaches. A person having deep intuition and faith.
With the Major Trumps:
Hierophant and Fool ( & ) --- An adult sees a child and
remembers his or her own childhood. An older person guides a younger. Child and teacher.
Hierophant and Magician ( & ) --- The point of rebellion
in which a youth rejects the standards imposed by parents. Also the insight of a young person into the thinking of older people.
Hierophant and High Priestess ( & ) --- Secrets. Feelings
that are too personal to be discussed. A mystery inside that makes life more important.
Hierophant and Empress ( & ) --- Motherly protection.
A sense of security. Guidance from a kind person.
Hierophant and Emperor ( & ) --- A spokesman. One who
explains the intentions of another. A translator or translation of a significant literary work.
Hierophant and Lovers ( & ) --- Marriage. Formal
unification. The moment of realization that something has been going on for a long time.
Hierophant and Chariot ( & ) --- A guide to useful
knowledge. Instruction in self defense. Learning social rules.
Hierophant and Strength ( & ) --- A strong material position.
The virtues of endurance and fortitude. A leader with advisers.
Hierophant and Hermit ( & ) --- Physical strength and strong
mind. Not withstanding that, often hesitation or indecision. The mind hinders the body by being to active. One who understands emotional tensions and can teach concerning them.
Hierophant and Wheel of Fortune ( & ) --- Great creative
power. One who builds material things very well and quickly.
Hierophant and Justice ( & ) --- One who aspires toward
harmony. Physical well being exists, but there is no satisfaction in letting things remain as they are. Need to feel progress.
Hierophant and Hanged Man ( & ) --- Fertility. A good
indication for planting or planing a garden. May indicate the fertile part of the month for women.
Hierophant and Death ( & ) -- The points of crisis in life
and the records kept of them. Also a book or other story about emergency situations.
Hierophant and Temperance ( & ) --- Ritual actions and
prayers involving material needs. A secular priest or counselor.
Hierophant and Devil ( & ) --- Learning through experience.
Physical body training and skills. Marksmanship.
Hierophant and Tower ( & ) --- Physical shock. Minor
accident. A sudden change of the direction of thought. Waking up from sleep or daydream. Instructive punishment by a teacher.
Hierophant and Star ( & ) --- A discipline of self-
improvement. Goal oriented people. Strong faith.
Hierophant and Moon ( & ) --- Following a path or
vocation after long preparation. A late started person who continues long after most people would stop. A good foundation well used.
Hierophant and Sun ( & ) --- Warm weather. Love of wild
country. A feeling of drawing power from nature.
Hierophant and Judgment ( & ) --- Egotistical person. Too
much heat for a garden. Excessive moral censure. Also the ability to do well in an emergency. A good soldier but a poor civilian.
Hierophant and World ( & ) --- A contract or other formal
agreement, especially the signing of such a thing. A design or symbol having religious, mystical or patriotic significance.
In Itself: Similar to Gemini. Mental activity. Fidelity. Love relationships and their trials. Social pressures.
With the Major Trumps:
Lovers and Fool ( & ) --- Innocent love. First love. Rarely,
a person fooled by love. High aspirations that need not be fulfilled, to think of them is enough.
Lovers and Magician ( & ) --- Two lovers and a third person;
interference or help in love. Also the quality of perfect love that makes two people one person. This combination suggests intelligence, both analytic and synthetic.
Lovers and High Priestess ( & ) --- Love fantasies. Unrealistic
love. Love that ignores serious obstacles.
Lovers and Empress ( & ) --- A place for lovers. Sanction
of a mother for a marriage. Also a mother who expects to live with her children.
Lovers and Emperor ( & ) --- Financial and practical matters
in love. Consent of a father. Parental pressure.
Lovers and Hierophant ( & ) --- The marriage rite. Exchange
of vows. Sexual intercourse.
Lovers and Chariot ( & ) --- Testing the limits of love or
mystical experience. If all is well, the love or experience leads to a better life. If not, it leads to fear and withdrawl from society.
Lovers and Strength ( & ) --- A strong relationship. People
with different talents helping to accomplish a task. Complementation in work or relationships.
Lovers and Hermit ( & ) --- In spiritual matters, great
power. Magical workings. In physical matters, danger from the magnitude of forces used.
Lovers and Wheel of Fortune ( & ) --- A blessing in time
of need. Also a prediction of weakness in a relationship. A need for support through crisis.
Lovers and Justice ( & ) --- A desire to remain in a
relationship. People willing to work to stay together.
Lovers and Hanged Man ( & ) --- Sacrifice in love. Also
a martyr complex. Physical danger with High Priestess in this combination. The need to "suffer for love."
Lovers and Death ( & ) --- Close relationships between
people who seem very different. The physical death of a loved one. Bravery to protect a loved one.
Lovers and Temperance ( & ) --- The moment of falling
into or out of love. Also decision making. Exercise of judgment and taking of obvious omens.
Lovers and Devil ( & ) --- A serious and demanding effort
undertaken with enough power to accomplish it. An adrenaline rush. Intense horniness.
Lovers and Tower ( & ) --- Physically perfect love.
Sensations of pain may be converted into pleasure; in a negative sense, sadistic love relationships. The moment of conception in the womb or in the mind.
Lovers and Star ( & ) --- The hearing of voices. Bells
ringing in the mind. Also the gentleness that can follow lovemaking.
Lovers and Moon ( & ) --- Reception of spiritual teachings.
Growth in a relationship. Negative aspect: gradual loss of purpose.
Lovers and Sun ( & ) --- Long life together, changing together
with someone. Negatively, one person changes and their lover does not.
Lovers and Judgment ( & ) --- Love beyond death.
Respect for a person or the past, a great teacher or example. Preserving the memory of someone. Several negative possibilities: necrophilia, macabre dementia, vampire hauntings and suicide pacts.
Lovers and World ( & ) --- Anything involving the world
and lovers. Social sanctions and rejections. Physical assets and liabilities. Welfare payments and taxes. Also the planning of a life with another person: insurance, wills, where and how to live, etc.
In Itself: Like Cancer in the Zodiac. Protective and outwardly defensive. Fondness for ritual and formal clothing. A tendency to specialize. Possessive and subject to emotional fits.
With the Major Trumps:
Chariot and Fool ( & ) -- Excessive caution. A tendency
to be over protective or a feeling of boredom. Also a very spiritual experience in privacy.
Chariot and Magician ( & ) --- A well ordered workshop.
Power to do something well. Also a danger of suddenly loosing interest in an otherwise satisfactory project.
Chariot and High Priestess ( & ) --- A good emotional
setting. Feelings of security. Subtile control over events.
Chariot and Empress ( & ) --- The time of birth. Danger to
sex organs from disease. Also excessive longing for someone or thing. A need for privacy.
Chariot and Emperor ( & ) --- Power to influence the
emotions of many people. Social and spiritual leadership. Intolerance of criticism.
Chariot and Hierophant ( & ) --- Learning one's emotions.
Techniques of mental health. Learning safety rules.
Chariot and Lovers ( & ) --- Going steady. Serious
emotional involvement. Testing another's love. Seeking a new religious experience.
Chariot and Strength ( & ) --- Preparation of appearance.
Beauty treatment. Cleaning up to make an impression. Also an experience involving a party or show.
Chariot and Hermit ( & ) --- Enjoyment of life. Maintenance
of a vehicle: car, body, horse, story line. Can involve excesses of the "one track mind" type.
Chariot and Wheel of Fortune ( & ) --- Quickness of motion.
Stirring speech. Very adaptive person.
Chariot and Justice ( & ) --- Often physical health.
A tendency to dishonesty. A feeling of being wronged by the normal conduct of others.
Chariot and Hanged Man ( & ) --- Comfort. Domesticity.
A person who has sowed all the wild oats they are going to sow. Settling down.
Chariot and Death ( & ) --- Withdrawing from social life.
An inner experience supplies enough excitement. People who like to be left alone.
Chariot and Temperance ( & ) --- People who have been
living quietly wish to reenter society. Charity work. A feeling of need to mother or father a total stranger.
Chariot and Devil ( & ) --- Blind patriotism. Defense of
social laws and forms. Conservative politics.
Chariot and Tower ( & ) --- Fear, disaster, mental break-
down. Also sudden breakthrough to a new life. Not an easy experience. If the Chariot is well complemented, victory over high odds.
Chariot and Star ( & ) --- A powerful spiritual experience,
either of total misery or total delight. The fruits of victory or the lot of the fallen.
Chariot and Moon ( & ) --- Discovery of new ways of
doing things. Making rules. Establishment of law.
Chariot and Sun ( & ) --- A person with natural dignity.
One who is respected for appearance and manner. With the Empress Trump, a good birth.
Chariot and Judgment ( & ) --- Good for meditation and
thought. Bad for action. Danger in a legal matter. Tendency to melancholy may develop into violent moods.
Chariot and World ( & ) --- A person who is a follower,
not a leader. Someone who runs away from something. Not a dangerous person.
In Itself: Like Leo in the Zodiac. Strong personality. Tendency to consider oneself right almost all the time. Tolerant of other people as long as they don't cause interference. Leader. Just a little gullible.
With the Major Trumps:
Strength and Fool ( & ) --- Good luck and health.
The ability to take risks without much real danger. Disrespectful of laws.
Strength and Magician ( & ) --- Versatile. Able to spot
and correct mistakes. Able to shut off interference or turn on attention to others. A good helper. Dislike for routine
Strength and High Priestess ( & ) --- Misunderstandings
between lovers. Need to shut up. Need to be more insightful. Roles may be unstable in a relationship do to limitations and rigidity.
Strength and Empress ( & ) --- Dominance of one sex by
another. Also guidance in any relationship by one partner of the other.
Strength and Emperor ( & ) --- Strong leadership qualities.
A difficult person to manipulate openly. A lover of formality and rituals of respect.
Strength and Hierophant ( & ) --- One who rules wisely.
A person who is professional in the sense of having a style of behavior that few would question. A person who is proud of his or her "word".
Strength and Lovers ( & ) --- Strong relationship.
Teamwork is easy and fruitful. Agreements that are not written or spoken.
Strength and Chariot ( & ) --- The ability to see things from
others' viewpoints and to plan appearances successfully. A good omen for an actor.
Strength and Hermit ( & ) --- Subtlety in dealing with
difficult situations. A tendency to be devious. A person who likes to think before acting. A person who fights advice but may follow it anyway.
Strength and Wheel of Fortune ( & ) --- Knowledge of the
value of reward. A person who trades favors for favors. Patience.
Strength and Justice ( & ) --- Indecision. A tendency to
over-investigate. Also a person who is generous in a careful fashion. Not very open to requests. Tries to give what is needed but not what is desired.
Strength and Hanged Man ( & ) --- A sense of fate.
A feeling that events have a pattern, but that the pattern is not fully knowable.
Strength and Death ( & ) --- A person who has many "hidden
depths." A normally quiet person who may suddenly take charge for a brief time. One who lives a "secret life" and a person who would make a good spy. Also a potential maniac.
Strength and Temperance ( & ) --- The ability to make
practical plans. Skill at designing objects and actions. May not finish a project, satisfied by planing more than doing.
Strength and Devil ( & ) --- Insight into details. A person
who can make small adjustments easily and accurately. Difficulty in overall planning or work.
Strength and Tower ( & ) --- A proud parent. A difficult
friend. One who is not interested in matters outside the home. This pair of Trumps tends to increase the significance of other cards in a reading where action is involved.
Strength and Star ( & ) --- Curiosity. A fondness for stories,
especially mysteries. A tendency to invent complications in otherwise simple situations.
Strength and Moon ( & ) --- Hesitation in time of quiet.
Doubt in good times. One who provides for the future.
Strength and Sun ( & ) --- A person who is startling to others.
One who seems "larger than life" for no obvious reason. People who exude calm and importance.
Strength and Judgment ( & ) --- An extrovert. A center of
attention. Someone who is exciting; just being around makes others feel alert and happy.
Strength and World ( & ) --- A person who likes hard and
dirty work. Also a feeling of foreboding or worry.
In Itself: Like Virgo in the Zodiac. Able to handle details. Hard to express emotions clearly. A deep thinker. Tends to be overly logical.
With the Major Trumps:
Hermit and Fool ( & ) --- A loner. Philosopher. One who
doesn't pay close attention to physical things. Not likely to become senile in old age, just strange.
Hermit and Magician ( & ) --- Strong mind. Great powers
of concentration. Exaggerates the properties of the Hermit. Able to think of several things at once.
Hermit and High Priestess ( & ) --- A mental or Platonic
love affair. Attraction between the sexes which does not lead to intercourse. If Major trumps after Temperance appear with this pair, considerable frustration is possible unless the relationship involves hard work.
Hermit and Empress ( & ) --- The virtue of Prudence (old
title of the Hermit Trump), often carried to the point of vice. Excessive caution in personal matters.
Hermit and Emperor ( & ) --- A wise counselor. Often a
person who lives only for work. A specialist. This pair of Trumps is much like the Chariot Trump in itself.
Hermit and Hierophant ( & ) --- Strength in mind and body.
Mind may outrun body and cause hesitation. A slow or irregular speaker.
Hermit and Lovers ( & ) --- Great power and success in
meditation and religious experiences. Excessive force in physical activity. Danger of injury to an athletic person.
Hermit and Chariot ( & ) --- Power in doing what one
likes. Skill in attending to ways and means. A tendency to be too involved in personal matters. Pride in one's actions and possessions.
Hermit and Strength ( & ) --- One who is excessively careful
about new experiences. A tendency to debate or question orders before considering action. Indirect social activity. One who uses leading questions.
Hermit and Wheel of Fortune ( & ) --- Coordination of many
things by one person. The ability to think on several levels. A person who's unconscious mind works better than his or her conscious mind.
Hermit and Justice ( & ) --- Often frustration, especially
from a conflict between the desire to complete a work and the desire to constantly improve the same work. Outstanding ability to produce artistically and scientifically, even if somewhat distracted.
Hermit and Hanged Man ( & ) --- The power to effect
objects with the mind alone. ESP. Creative abilities successfully applied. Talismanic Magick. Contact with the world of spirit.
Hermit and Death ( & ) --- Creative tension. The feeling
of pressure and psychic pain that sometimes comes just before an important discovery or insight. A need to get drunk.
Hermit and Temperance ( & ) --- A powerful creative
relationship. There is a danger of becoming too caught up in emotional crisis or pity. A tendency toward hypochondria. Vitamin freak.
Hermit and Devil ( & ) --- A person who likes to have
things funky rather than neat. A vacation or other rest from daily chores.
Hermit and Tower ( & ) --- A gifted orator. One who is
at his or her best when talking. In general, the need for "special conditions" as a release for the creative mind.
Hermit and Star ( & ) --- The need to be alone.
Hermit and Moon ( & ) --- When positively disposed,
the ability to work rapidly and without hindrance. In negative combination with other cards, a tendency to think of a friend or lover as a bum. Dionysian versus Apollonian approach to life.
Hermit and Sun ( & ) --- Wealth of materials and abilities.
A feeling of security and comfort. A feeling of being in tune with the goal of life.
Hermit and Judgment ( & ) --- Like the Magician and the
Fool, but more willful. Excitement trance or a prolonged adrenaline rush. A tendency to forget to eat and sleep.
Hermit and World ( & ) --- Clear perception of the existence
of other people, especially one particular person. A moment in which the senses, especially of sight, sound and touch, are sharp almost to the point of sexual excitement.
WHEEL OF FORTUNE
In Itself: Jovian. Predicts cycles in work and moods. Long range plans and activities. Changes of Luck. A person having insight and dominion regarding the lives of others. The proper significator for many types of readings involving past lives and karma.
With the Major Trumps:
Wheel of Fortune and Fool ( & ) --- Great power of change.
A perspective on life. Also "complete" experiences, experiences that seem to clearly begin, occur and finish without lingering effects. Uncertain luck.
Wheel of Fortune and Magician ( & ) --- Acting for someone
else. Messages from important people. Telegrams.
Wheel of Fortune and High Priestess ( & ) --- Uncontrolled
but natural events in the mind and body. Menstrual cycle. Weather and seasons. Cycles in the unconscious mind.
Wheel of Fortune and Empress ( & ) --- Jealousy, especially
involving the "double sex standard". Intrigue. Power held by luck or through constant effort.
Wheel of Fortune and Emperor ( & ) --- Making too much
of a good thing. Overexertion. Physical danger in work or combat. Good advice accepted in time of need.
Wheel of Fortune and Hierophant ( & ) --- Material success
through strength. A constructive personality.
Wheel of Fortune and Lovers ( & ) --- Help in time of crisis.
Defense of reputation by friends and strangers.
Wheel of Fortune and Chariot ( & ) --- An orator. A runner.
A dexterous person.
Wheel of Fortune and Strength ( & ) --- Payment for services
rendered. Friendship based on mutual aid. Planning ahead.
Wheel of Fortune and Hermit ( & ) --- One who can do many
things at once. Also a person who seems always busy. Often a person who isn't very social, one who often gives the excuse of being too far behind in work.
Wheel of Fortune and Justice ( & ) --- The tendency to be
conservative, to want to keep things as they are. A person who is constantly trying to avoid "rocking the boat". Also one who worries about "right and wrong" to excess.
Wheel of Fortune and Hanged Man ( & ) --- The tendency
to make sacrifices or accept discipline for self improvement. One who has more confidence in inner conviction than in reputation. A payer of debts.
Wheel of Fortune and Death ( & ) --- Physical death from
natural causes or from taking known risks. Loss in games of chance. Also a point of crisis past which life will change for better or worse.
Wheel of Fortune and Temperance ( & ) --- Skill in the fine
arts and in the lesser crafts. The ability to turn ideas into desirable works. Good implementation of plans.
Wheel of Fortune and Devil ( & ) --- Involvement with
rules of the past. Either too tied down to old ways of doing things or able to reassess habits. A danger of tyranny when a leader is pushed too hard.
Wheel of Fortune and Tower ( & ) --- Much like the
Wheel of Fortune taken alone, but focused on success or failure in time of crisis. Dependent on attitude, not circumstances.
Wheel of Fortune and Star ( & ) --- Self knowledge,
introspection for the sake of self improvement. A person who recognizes the element of chance in his or her life and avoids self abuse over failure.
Wheel of Fortune and Moon ( & ) --- One who attempts
to change the nature of people and things. Either asking too much of a person or situation, or bringing excessive pressure to bear in the hope of making a small improvement. Falsehood. Excessively high standards established for the sake of effect and not in the expectation of complete success.
Wheel of Fortune and Sun ( & ) --- Protection of the weak
through strength. A well run community.
Wheel of Fortune and Judgment ( & ) --- Strong defenses.
A one-sided argument. Excesses of strictness or violence. Wrath followed by silence.
Wheel of Fortune and World ( & ) --- Breaking things.
Violence in the home. A formal end put to one thing and a beginning of another. The awareness of time's passage.
In Itself: Like Libra in the Zodiac. A person who wants to make things balance, who is constantly looking for flaws to correct. Also one who worries too much, especially in matters of conscience. A hard worker. Family oriented.
With the Major Trumps:
Justice and Fool ( & ) --- A person who can live without
rules, having the essence behind the rules always in mind. One who dislikes authority on principle. A person who is hard to understand but easy to like.
Justice and Magician ( & ) --- A person who acts quickly
and correctly without explanation. People will either trust or fear such a person.
Justice and High Priestess ( & ) --- A person with ideals
who inspires trust in youth and envy in age. Healthy ignorance. One who appears to govern in innocence and not in craftiness.
Justice and Empress ( & ) --- A powerful woman. The
goddess Athena in her amazon aspect. A patroness.
Justice and Emperor ( & ) --- A deep breath before exertion.
Taking mental inventory before action. Preparation well done. When negatively situated, hesitation.
Justice and Hierophant ( & ) --- A person of great stability,
but also a person who will not quit in good times. Sometimes a tendency to be unsympathetic to sensitive or weak people.
Justice and Lovers ( & ) --- Easy nature. Leniency.
A relaxed sharing between two people.
Justice and Chariot ( & ) --- Usually good health, except
for digestion and venereal complaints. Tendencies toward suspicion and unreliability. This pair of Trumps can signal a need to disregard imagined negative opinions from other people.
Justice and Strength ( & ) --- A tendency to be picky.
Kindness with strings attached. A person to manipulate, else one will be manipulated in turn. Also two people who must be distracted from one another.
Justice and Hermit ( & ) --- Tendency to hide from opinion.
When distracted or forced to do things in set time limits, a person of skill and genius.
Justice and Wheel of Fortune ( & ) --- One who resists
change, even to the point of reacting to it as evil. Also an obedient servant-master relationship. A parent who tends to dominate too much or to complain about "bad" children.
Justice and Hanged Man ( & ) --- One who is fond of
rites of passage, initiations. Romantic feelings may dominate thinking. A danger of observing the form and not the meaning of the law or of consciousness raising activity. Also a danger of trying to follow directions or orders even when they are clearly wrong. Nervous breakdown may result from stubbornness.
Justice and Death ( & ) --- Successful passage through
a difficult experience. Trauma and its effect converted slowly into growth. If badly aspected in a reading: death or loss in pain. A need for prayer or faith in a higher consciousness.
Justice and Temperance ( & ) --- Adeptness in subtle
forms of traditional psychology. A born witch. One who learns rapidly from slight experience. A person of whom it can be said that he or she knows things not learned.
Justice and Devil ( & ) --- A strong voice. In negative
aspect a voice problem. A very dependable person. Also a person who cannot learn from others.
Justice and Tower ( & ) --- One who learns in the "school
of hard knocks". Also "poetic justice". Rarely, a person who converts a disaster into a triumph.
Justice and Star ( & ) --- Subtle victory. One who hardly
ever gets into fights. Also a crazy person who is lovable.
Justice and Moon ( & ) --- Healthy growth. Animals obey.
A person who is a very dangerous enemy, but no one can understand why or how harm comes to the person's enemies. One who may be disposed to the practice of occult malificia for vengeance. Psychic pressure.
Justice and Sun ( & ) --- An independent thinker. A wise
and watchful parent. A successful host or hostess of parties.
Justice and Judgment ( & ) --- A good person to have in
time of emergency. One who ruthlessly destroys the harmful. A person who has a violent temper but only displays it when reason says violence is useful. Hot and cold running anger. One who uses hostility in rhetoric.
Justice and World ( & ) --- One who builds things,
especially one who starts public projects. A person who is willing to start a war for personal gain or social power. In extreme negative aspect: a sadist, a thirster after vengeance.
THE HANGED MAN
In Itself: Watery nature. Unselfish in material affairs. Prefers spiritual goals to material ones. Not dependable in business. Self-sacrificing but also capable of sacrificing the needs of family for a perceived spiritual goal. Prone to drug dependence.
Best with Magician through Chariot ( & ) --- Concentration on spiritual affairs leads to success. Most comfortable with Strength through Temperance ( & ) --- Much activity. Strong personality. Too passive with Devil through World ( & ) --- Some difficulty relating to others. Some physical danger.
With the Major Trumps:
Hanged Man and Fool ( & ) --- Endurance. Ability to
grow from difficult experiences. Not productive of lasting works.
Hanged Man and Magician ( & ) --- A showman. One who
seeks to influence people's minds but is not concerned about influencing actions.
Hanged Man and High Priestess ( & ) --- Excessive romantic
nature may lead to boredom and inactivity. Hard to involve in social activities, but happy when involved.
Hanged Man and Empress ( & ) --- Willingness to respect
privacy and to let people have their own way. A person who will sometimes buy a replacement for a wornout possession and then give the new possession to someone else, keeping the old.
Hanged Man and Emperor ( & ) --- Willingness to be
helped. Also a person surrounded by servants. A danger of being overprotected. A strong person who doesn't know or show his or her strength.
Hanged Man and Hierophant ( & ) --- A successful teacher.
Also a successful gardener. A time of fertility.
Hanged Man and Lovers ( & ) --- A suitor who is too
ready to give way to another. "Star crossed lovers". Very productive of poetry. A person who's troubles are all due to lack of forwardness, but all solvable through extra effort.
Hanged Man and Chariot ( & ) --- Settled life. No great
desire to change the world. Retirement from work. Domestic comforts.
Hanged Man and Hermit ( & ) --- A person who has a
spiritual invisible "Master". One who is able to do things which seem unexplainable. Some types of magician.
Hanged Man and Wheel of Fortune ( & ) --- One who takes
on hard tasks for self improvement. A person who rides out changes of fortune rather than fight or complain about "bad luck." A very honest person. Sometimes a passive person or fatalist. Sometimes a saint.
Hanged Man and Justice ( & ) --- A person who can
believe easily, who can become involved in stories, who cries or laughs easily at movies. Moral or other convictions may show as stubbornness, e.g. Socrates who died when he could easily have escaped after his government convicted him of a crime against propriety.
Hanged Man and Death ( & ) --- Although there is danger
of physical harm, this pair is usually suggestive of benefit. The three forms of are stressed with special emphasis on the Eagle. Sudden or unexpected gift.
Hanged Man and Temperance ( & ) --- Feelings of rejection.
A person who gives up too easily. Encouragement must be subtle, but it will help greatly.
Hanged Man and Devil ( & ) --- Strong instinctive drive:
food, sex and territory. A tendency to paranoia and other dark moods.
Hanged Man and Tower ( & ) --- A normally quiet person
who sometimes explodes into activity or display of emotion. A person who needs to scream from time to time. Brief experiences of intense excitement.
Hanged Man and Star ( & ) --- One who gets misled easily.
A person who lives vicariously. A poor judge of character. A daydreamer.
Hanged Man and Moon ( & ) --- Stagnation. A lazy person.
Chronic minor illness. The need to drink coffee in the morning.
Hanged Man and Sun ( & ) --- A person who has too high
a self opinion. One who spends a lot of time glorying over abilities that have never been put to the test. Not dependable, but sometimes able to do things surprisingly well. A tendency to have beginner's luck. Also one who hints at hidden meanings when there aren't any.
Hanged Man and Judgment ( & ) --- Reputation. Fame.
A person with very well known qualities. Strong public relations.
Hanged Man and World ( & ) --- A complete thing. Life
from birth to death. An experience that seems isolated, unrelated to any other. The feeling of loss associated with death. A person who has just had an experience that greatly changed his or her life.
In Itself: Like Scorpio in the Zodiac. Explosive. Highly changeable. Very influential, but unstable. Power, but little control. Learning or growing in transforming crisis. Very rarely physical harm or physical death.
With the Major Trumps:
Death and Fool ( & ) --- A person who "can't get away
with anything." One who never forgets. A person who can endure passing through crisis repeatedly.
Death and Magician ( & ) --- A risk taker. Reunions between
long parted or forgotten friends and relatives. Surprises.
Death and High Priestess ( & ) --- One who is able to go
where others cannot. An experience of hierophany.
Death and Empress ( & ) --- Lassitude, especially following
illness. Psychological sex problems.
Death and Emperor ( & ) --- A closed mind. Also self
limitation. Knowing when to stop getting ready and when to start work. Very strict parent or authority in society.
Death and Hierophant ( & ) --- Stories of hard times and
brave exploits; people who experience, teach about or learn from such. Instructions and readiness to meet emergency.
Death and Lovers ( & ) --- Extreme loyalty and devotion.
Birth of twins and other multiple births. Loss or danger to a loved one. Sometimes a link of consciousness between a living person and a spiritual intelligence.
Death and Chariot ( & ) --- People who seek enlightenment
through their own efforts and not at the close direction of a teacher. When complemented by cards having more social orientation, a clue to a Tzedeck, a Watcher and Guide to the human race.
Death and Strength ( & ) --- One who doesn't express inner
feelings often or easily. A poker-face. Also one who may suddenly take charge in emergency situations. This could be a person like a great machine, usually quiescent but sometimes vastly active.
Death and Hermit ( & ) --- A feeling of almost intolerable
pressure which may lead to drink or to remarkable creative discovery. The use of this tension is a key to genius. The misuse of the same psychic pressure can lead to death and decay. Very like the Tower Trump taken alone.
Death and Wheel of Fortune ( & ) --- An intensification
of the meaning of the Wheel of Fortune Trump.
Death and Justice ( & ) --- Passage with care through a
difficult situation. Other Major Trumps with this pair may point to specific dangers or matters greatly needing attention. A need for faith. Lack of self confidence is dangerous in this situation.
Death and Hanged Man ( & ) --- Change for the better.
Sometimes loss of something that is desired but harmful.
Death and Temperance ( & ) --- A need to pay attention
to signals from the body regarding health, from the emotions or from the general "feel" of a situation. Also one who guides attention.
Death and Devil ( & ) --- Minor obstruction or discomfort,
especially a tendency to take a minor problem for a major one. Sometimes a minor but common illness like a cold.
Death and Tower ( & ) --- Sometimes fever and associated
illness. Hallucination. Also a psychic awareness. This pair may signal a need to watch for omens to avert misfortune.
Death and Star ( & ) --- Recovery from oppression or illness.
Solitude. Visual experiences in the night, strongly suggestive of the Moon Trump. House plants may be getting too much water.
Death and Moon ( & ) --- A quiet place. A need for water
either to drink or to bathe. Remembrance of the dead or of earlier periods in one's life.
Death and Sun ( & ) --- Happiness.
Death and Judgment ( & ) --- The meanings of the Judgment
Trump are especially stressed. Peace and fulfillment of living. Sometimes ache, ulceration or weariness.
Death and World ( & ) --- To produce under pressure.
A time of weariness in which much will be accomplished because of need or habit. The curse of unending labor.
In Itself: Like Sagittarius in the Zodiac. Active, alert, questioning. Tends to approach life from many directions at once. Changeable, learns by trial and error.
With the Major Trumps:
Temperance and Fool ( & ) --- A person who seems outwardly
quiet, even dull, but who is inwardly very free. The quality of independence in thought. Need of others for company and inspiration. Sometimes one who thinks of friends as types or styles for personal behavior.
Temperance and Magician ( & ) --- The ability to quickly react
to changing social and physical conditions. A person who may be oppressed by situations which don't change often.
Temperance and High Priestess ( & ) --- Skill at hunting.
A successful game player. Not a person easy to have as a close friend.
Temperance and Empress ( & ) --- A person who overreacts
to social pressure. Also one who expects puts too much from love relationships. An emotionally conservative person.
Temperance and Emperor ( & ) --- Double checking.
A workman who pauses to examine his or her work. One who uses caution and reassessment wisely.
Temperance and Hierophant ( & ) --- Education. Spiritual
matters are oriented toward material settings.
Temperance and Lovers ( & ) --- Time to take a hint.
Cooling of passion. The exercise of moderation.
Temperance and Chariot ( & ) --- A desire to help,
especially to guide, others. Also attention to inner control.
Temperance and Strength ( & ) --- A practical mind.
One skilled at bargaining and barter. A person who enjoys taking over when matters are confused.
Temperance and Hermit ( & ) --- Artistic genius. A person
who may become emotionally blinded to physical needs, or who may exercise poor judgment in material matters.
Temperance and Wheel of Fortune ( & ) --- A craftsman.
One who enjoys doing things and making objects to sell. A person who uses materials well.
Temperance and Justice ( & ) --- A person who possesses
considerable social intuition. An unconscious manipulator.
Temperance and Hanged Man ( & ) --- Lack of spiritual
vigor. The depressive side of a manic- depressive. Temporary loss of interest or failure of excitement.
Temperance and Death ( & ) --- Time to inspect the details
of body, life style or of business. A sign that a transformation wrought by the thing symbolized in the Death card can be made easier through attention.
Temperance and Devil ( & ) --- A new situation has ceased
to be new. Stabilization of a change in the life cycle. Awareness of routine.
Temperance and Tower ( & ) --- The end of an experiment
or experience has been reached. Time to expect a change or to plan diversions to avoid boredom. Time for a vacation.
Temperance and Star ( & ) --- Difficulty in self awareness.
Mental confusion during a time of material order. A person who feels unable to contact the inner self. A spectator at an event or exhibition.
Temperance and Moon ( & ) --- Like the Wheel of Fortune
Trump taken alone. A time of mental structuring which matches evolving order in the outside world. A person who is able to accomplish very much in little time. Also a somewhat restrained manic phase in a manic-depressive personality.
Temperance and Sun ( & ) --- A party-pooper. One who
deliberately refuses to become excited. A person who automatically makes excuses to avoid social activity.
Temperance and Judgment ( & ) --- A time of emotional
overload in which the emotions seem to die out completely. Shock. Also a time in which objective awareness strongly dominates subjective awareness.
Temperance and World ( & ) --- Sudden and complete loss
of interest. Once a thing is fully under control, it is no longer exciting. Successful completion of a job or project. A feeling that everything is known or done. Time to start something entirely new.
In Itself: Like Capricorn in the Zodiac. An earthly person, strong sexual drives, mind often confused about abstractions. A sense of righteousness but not an understanding of it. Successful with plants and animals.
With the Major Trumps:
Devil and Fool ( & ) --- Unhappiness arising from confusion
about moral matters and physical weakness. Bad temper.
Devil and Magician ( & ) --- A person often misunderstood.
One who acts unconsciously but with success. Skill with living things. Also a person who inspires fear through mysterious activity.
Devil and High Priestess ( & ) --- Melancholic. Sometimes
paranoia arising from suppression of strong physical drives. A person who needs more physical activity.
Devil and Empress ( & ) --- One who can easily lead
others in matters of pleasure and society. Sometimes a romantic interlude of a very unrestricted sort.
Devil and Emperor ( & ) --- Pain inflicted for improvement.
Harsh ruler or teacher. A district attorney. Biblical Satan as contrasted with the modern conception. Jehovah as the "angry god". Hard times.
Devil and Hierophant ( & ) --- Physical exercise. Work
at improving health and manual skills. The teaching of morality.
Devil and Lovers ( & ) --- Violent activity. "Taking by
storm." Second wind. Any form of physical exertion that is both intense and rapid.
Devil and Chariot ( & ) --- Obedience without question.
One who fights against change. Impractical forms of idealism. A tendency to blasphemy.
Devil and Strength ( & ) --- The power and mentality of
a hunting beast. Strong concentration, indifference to discomfort, courage. Weak on higher intelligence.
Devil and Hermit ( & ) --- A sloppy housekeeper. Time
out. Vivid imagination, chaotic dreams.
Devil and Wheel of Fortune ( & ) --- Resistance to change.
An interest in history bordering on snobbery. Belief in fate as contrasted with free will.
Devil and Justice ( & ) --- Matters concerning music and
voice. A person who always keeps his or her word.
Devil and Hanged Man ( & ) --- The physical pleasures
are the goal of life. A person who is moody and tends to have fits of rage or sadness in the midst of otherwise normal activity.
Devil and Death ( & ) --- Exaggeration of problems. Fear
of death. Wild and dangerous behavior. A sign that an illness or other negative experience is less than it seems.
Devil and Temperance ( & ) -- A period of calm. Time to
let matters continue without much supervision. Business on an even keel.
Devil and Tower ( & ) --- A time of truth. Either a period
of fear and hiding or a time of triumph and glory. The experience of suddenly waking up to clear reality.
Devil and Star ( & ) --- Most of the attributes of the World
Trump taken alone. A clear perception of the material side of things. Appreciation of nature. Joy of living. Trees.
Devil and Moon ( & ) --- Enjoyment of a relationship with
nature like that described for life in the Garden of Eden, but more from the view point and feelings of an intelligent animal than as a human being.
Devil and Sun ( & ) --- Deception and fear of being caught.
Guilt at having sinned. Sometimes, but rarely, a sense of identity with the great creative powers of the world.
Devil and Judgment ( & ) --- Dominion over the earth.
A situation of seemingly absolute power over something or someone. Also payment of debts.
Devil and World ( & ) --- All matters dealing with time
and its perception. Depending on other cards in a reading, either the lack or the possession of time. A number card following this pair may give a number of days, hours or years in a matter disclosed in a reading. These two cards may be used to start a reading to determine a question of time.
In Itself: Marital, but with Jovian elements and some influence by Venus. Excitable, earnest, strong willed. A sense of religious truth tends to permeate all activity. Rarely successful owing to excessive enthusiasm and idealism. Often totally "blown-out" by failures that would hardly bother other people.
With the Major Trumps:
Tower and Fool ( & ) --- Delirium, ravings. Also various
forms of "speaking with a spirit", mediumism.
Tower and Magician ( & ) --- A person who performs best
in time of crisis or pressure. The tendency to take risks to dispel boredom.
Tower and High Priestess ( & ) --- Someone who derives
much excitement from inner experiences. A fixed idea may lead to frustration of exterior work while the goals held close to the soul are unaffected.
Tower and Empress ( & ) --- A very close bond between
people. Friendship at first sight. Being with a person who acts like they read your thoughts.
Tower and Emperor ( & ) --- The ability to set aside
annoyance and forget it. Might seems to make right.
Tower and Hierophant ( & ) --- A shock experienced in
the mind, usually a breakthrough to a new idea or method of thought.
Tower and Lovers ( & ) --- Physical compatibility. Discovery
of a working idea, contrasted with an entertaining thought.
Tower and Chariot ( & ) --- Crisis which depends on external
matters for successful passage.
Tower and Strength ( & ) --- Intensity of living that may focus
on almost any purpose or ideal, but once focused becomes fixed. A person who subordinates all things to one end. A living idealist contrasted with one who doesn't practice his or her belief.
Tower and Hermit ( & ) --- A person who teaches or argues
well, but may need a start from someone else to get going.
Tower and Wheel of Fortune ( & ) --- Almost the same as the
Wheel of Fortune taken alone. This pair of cards may signal that the rest of the reading will deal with events surrounding a crisis situation. The environment of crisis.
Tower and Justice ( & ) --- Learning from experience.
This pair of cards gives a more favorable prediction with the last seven or eight Major Trumps than with the first few Major Trumps.
Tower and Hanged Man ( & ) --- Someone is likely to
throw a fit of some kind. A need to mix calmness with occasional bursts of emotion or physical activity. A need for exercise.
Tower and Death ( & ) --- A distortion of the conscious
mind, probably owing to minor illness. Sometimes a rare state of mind in which omens can and should be read.
Tower and Temperance ( & ) --- Something has been
finished. Good to take a break or to start planning new activities.
Tower and Devil ( & ) --- Time to put up or shut up. Work
shows its fruit.
Tower and Star ( & ) --- Recovery from a time of hardship.
Projects undertaken at such a time will start well but may fail quickly owing to loss of interest. Seek diversion and make use of new ideas at a later time. Beware of becoming too excited or making extended commitments.
Tower and Moon ( & ) --- Sometimes a sense of being
behind "the eight ball". Work may seem very difficult. This pair of cards usually signals a time of hard work following initial excitement and leading to eventual happy results.
Tower and Sun ( & ) --- Success following on hard but
satisfying work. This pair of cards predicts "good outcome."
Tower and Judgment ( & ) --- A failure will occur owing
to excessive excitement and lack of judgment. A good time to consider insurance.
Tower and World ( & ) --- A simple action well done or
a simple thing well made. A good omen for bargain hunting. Sudden enrichment is possible.
In Itself: Aquarian. A person who depends on intuition to a great extent. Kindness, mystery, unusual but agreeable personality.
With the Major Trumps:
Star and Fool ( & ) --- A child or childish person. Lack
of guile or depth of meaning in conscious behavior.
Star and Magician ( & ) --- The peace that is the reward
of success. Earned comfort.
Star and High Priestess ( & ) --- Retreat from life to prepare
to live or act differently. Taking stock in one's personal future.
Star and Empress ( & ) --- Confidence in the truth of one's
life or action. Faith in fulfillment of destiny.
Star and Emperor ( & ) --- A victory with material reward.
A well established place to live and/or work.
Star and Hierophant ( & ) --- One who makes and follows
plans for self development. Acting with clearly recognized purpose.
Star and Lovers ( & ) --- A person with a fondness for
music, especially during sleep and daily activities. The hearing of voices. Peace and love.
Star and Chariot ( & ) --- Intense spiritual effort which
may either fail or succeed. Beware of glitterings which may not be gold. Danger from Qlipot Nogah (the shell of glitterings --- premature abandonment of effort from a false sense of confidence).
Star and Strength ( & ) --- A romantic imagination.
A person who would rather live in a soap opera than in regular life. One who does strange things for attention.
Star and Hermit ( & ) --- A need for privacy. Too many
distractions come from being with people. Time to be alone with one's thoughts.
Star and Wheel of Fortune ( & ) --- Awareness of forces
that are not under individual control. A person who works with what he or she has instead of crying for a better chance.
Star and Justice ( & ) --- A person who is considered
interesting but harmless. Somebody who doesn't "make waves."
Star and Hanged Man ( & ) --- Avoid making judgments
of the motives of others. A time of poor understanding of outward events.
Star and Death ( & ) --- A person who has recently changed
his or her manner of living. One who sees everything as if for the first time, especially at night.
Star and Temperance ( & ) --- Life seems to be going on
without one's being directly involved. A feeling of detachment from what is taking place.
Star and Devil ( & ) --- A feeling of unity with nature.
A good time to get a pet. Also a good time to go for a walk in a park.
Star and Tower ( & ) --- Beware of over excitement regarding
new plans and apparent successes. A time of emotional "high" which may lead to overlooking needed work or cautions.
Star and Moon ( & ) --- A time of putting to test. If all
goes well, a new skill will be established. If matters fail to reach expectations, at time to go back and correct mistakes made in the past. This is experiment, rather than a practical test for the sake of improvement or adjustment.
Star and Sun ( & ) --- A person of considerable skill
who must serve another of greater power. A good indication when contracting for services. A warning to keep one's place in a job situation.
Star and Judgment ( & ) --- One who is well adapted to
a particular role or job. Talent well applied in service.
Star and World ( & ) --- Material comfort and good
reputation combined. A "good citizen."
In Itself: Pisces personality combined with Lunar qualities. Experiences of astral travel and dreams. Strange moods. Gradual accumulation of knowledge or physical traits. Health unstable. Much unconscious behavior.
With the Major Trumps:
Moon and Fool ( & ) --- An unstable person given to sulking
and strange moods. Not a good omen for making judgments about human nature.
Moon and Magician ( & ) --- The power of concentration
in difficult circumstances. A person who can adapt plans to fit available materials.
Moon and High Priestess ( & ) --- Occult power deliberately
used. The Lunar cycle becomes especially meaningful.
Moon and Empress ( & ) --- A new pregnancy. A minor
change in lifestyle resulting from physical conditions. Much like the Star Trump taken alone.
Moon and Emperor ( & ) --- A time of stability after
successful struggle. A person who completes one job before starting another.
Moon and Hierophant ( & ) --- Delay in planned action is
followed by slow, careful work. One who judges carefully before starting anything.
Moon and Lovers ( & ) --- Inspiration from external
circumstances or from biological highs. A time of either gradual growth in a relationship or gradual decay.
Moon and Chariot ( & ) --- Innovations. A change of plans
in order to produce better results.
Moon and Strength ( & ) --- A person who doesn't trust
good news or times when things seem to be going "too smoothly." One who is rarely caught off guard.
Moon and Hermit ( & ) --- In good times, good work.
In difficult times, suspicion and confused activities.
Moon and Wheel of Fortune ( & ) --- A manipulator of
people and events. One who refuses to be open about his or her intentions.
Moon and Justice ( & ) --- The psychic ability to gain
desired results without applying sensible methods. A person who seems to be very lucky.
Moon and Hanged Man ( & ) --- Excessive sleep. Poor
but not seriously ill health. A need for minor stimulants.
Moon and Death ( & ) --- A lover of history. Sentiment.
Moon and Temperance ( & ) --- A good time to attempt
work that has been piling up. A phase of controllable physical activity.
Moon and Devil ( & ) --- Physical wellbeing. Entrancement
with nature. Good (pleasant) weather.
Moon and Tower ( & ) --- Emotional hard times. A period
when muddling through is important.
Moon and Star ( & ) --- A time of serious effort. A feeling
Moon and Sun ( & ) --- A time of hunger. Fasts are a good
thing with this omen. Also a danger of falling ill owing to changes in temperature: colds, flu, pneumonia. Childhood sicknesses. Danger to the young or the very old.
Moon and Judgment ( & ) --- Poverty. Weariness. A time
of needing help.
Moon and World ( & ) --- A need to join with others for
mutual protection. Good omen for starting a society or club. Also national bad times.
In Itself: Solar. Close affinity with nature. Happy personality. Not given to deep thinking. Innocent and protected.
With the Major Trumps:
Sun and Fool ( & ) --- Comfortable environment. Easy life.
Few responsibilities and little ambition.
Sun and Magician ( & ) --- Good health and healing skills.
Quickness of movement.
Sun and High Priestess ( & ) --- Quick to make friends,
but at times a trial to friendship. Good omen for marriage. Changeable but generally beneficial weather.
Sun and Empress ( & ) --- Indirect action. Intuition is a
preferred course over reason. Sunny weather.
Sun and Emperor ( & ) --- A person who wants to know
everything. The tendency to be unhappy unless in charge. Masculine beauty.
Sun and Hierophant ( & ) --- Feelings and health strongly
linked to weather. An interest in botany and living things in general.
Sun and Lovers ( & ) --- Enduring friendship. Mental powers
greater than those symbolized by the Sun alone.
Sun and Chariot ( & ) --- A winning personality. One who
has many unusually good traits from birth or upbringing.
Sun and Strength ( & ) --- A person possessed of a very
impressive demeanor. One who is naturally looked up to.
Sun and Hermit ( & ) --- Wealth in an active sense. Knowing
one's place and enjoying it.
Sun and Wheel of Fortune ( & ) --- Riches as security.
Good luck with machinery.
Sun and Justice ( & ) --- A unique individual. Not dependent
on outside help or direction. A healthy family.
Sun and Hanged Man ( & ) -- An egocentric individual.
Weakness in action. An "Anti-hero."
Sun and Death ( & ) --- One who lives in the present and
for the present in happy times.
Sun and Temperance ( & ) --- Much like the Devil Trump
taken alone. An excessive feeling of restraint.
Sun and Devil ( & ) -- A need to hide. The ability to tune
in on the behavior of animals.
Sun and Tower ( & ) --- Difficult times but rewarding
experience. Excessively hot weather.
Sun and Star ( & ) --- One's talents are recognized and
put to work by someone else. A need to respect one's material and intellectual superiors.
Sun and Moon ( & ) --- An increase of willpower. A good
time to start a diet. Also enforced restraint, possibly from minor illness or embarrassment.
Sun and Judgment ( & ) --- A situation in which one will
clearly lose and another clearly gain. Division between rich and poor, powerful and weak.
Sun and World ( & ) --- Increase in the influence of the
Diurnal cycle. All things come to him or her who waits.
In Itself: Fiery. Willful. Prone to exaggerations and moralizing. Occasionally violent. Very honest in all dealings.
With the Major Trumps:
Judgment and Fool ( & ) --- Overwhelming compulsions.
May attract "poltergeist" phenomena. Exacting personality.
Judgment and Magician ( & ) --- Very strong will. A good
time to read a difficult book or undertake a hard task.
Judgment and High Priestess ( & ) --- The gift of psycohmetry.
Ability to learn by "mental osmosis." Allowing guilt feelings is unwise.
Judgment and Empress ( & ) --- The body is sensitive to
many things. Clairvoyance and clairaudience likely.
Judgment and Emperor ( & ) --- Transition to a new peak
of accomplishment. Psychokinesis may occur. Don't try to fix anything.
Judgment and Hierophant ( & ) --- Tendency to excess
in matters of judgment. Don't make decisions regarding friends.
Judgment and Lovers ( & ) --- Powerful personal links
can be formed. Necromancy and other spiritualistic activities strengthened.
Judgment and Chariot ( & ) --- Good time for abstract
thinking. Time is an enemy in material affairs.
Judgment and Strength ( & ) --- An entertaining person
to watch, but a difficult person to be. Exaggerated self importance.
Judgment and Hermit ( & ) --- Be careful of physical needs.
Diminished energy may fail suddenly, leaving the defenses down.
Judgment and Wheel of Fortune ( & ) --- A strong person
with a dangerous temper. Tendency to ignore others.
Judgment and Justice ( & ) --- The full discriminatory
powers of the Lovers Trump taken alone. An exacting mind.
Judgment and Hanged Man ( & ) --- A person who is
easily trusted. Beware of taking on too many obligations.
Judgment and Death ( & ) --- Don't try to think. The mind
may move too quickly for rational thought. Relax and live.
Judgment and Temperance ( & ) --- Icy calmness. Most
elements of personality are suppressed. Good time to take a test.
Judgment and Devil ( & ) --- A person who has no need
for fear on the material plane. Unquestioned strength.
Judgment and Tower ( & ) --- Restraint is necessary.
Too excitable. With restraint, a good time to do physical labor.
Judgment and Star ( & ) --- Success in a definite task.
Not a time to change jobs.
Judgment and Moon ( & ) --- Be willing to except help,
otherwise be ready to go without.
Judgment and Sun ( & ) --- A time to play to win. A loss
now will be long lasting. So will a victory.
Judgment and World ( & ) --- A person is about to change
completely. May signal a need to avoid further divination. Like the Fool Trump alone.
In Itself: Saturnian but positive. Physical wellbeing. Harmonious state of existence. The passage of time and the state of material things.
With the Major Trumps:
World and Fool ( & ) --- Either utter failure or spiritual
transcendence. Fate, predestination.
World and Magician ( & ) --- One who builds objects of
beauty. Mastery of the arts of dissembling and illusion.
World and High Priestess ( & ) --- Loneliness. One who
"knows too much." A medium. An autistic.
World and Empress ( & ) --- One who is in tune with being
alive. Idyllic existence. Peace in worldly matters.
World and Emperor ( & ) --- A feeling of being centered,
of being in a well-ordered environment. Also a sense of being tied down.
World and Hierophant ( & ) --- Formality. Written agreements.
Etiquette. Symbolic or dramatic actions and objects.
World and Lovers ( & ) --- The details of family life in terms
of the world: taxes, insurance, wills, in- laws, etc.
World and Chariot ( & ) --- The need to be led or directed.
Also a system of guidance, a plan or system of instruction.
World and Strength ( & ) --- Nervous tension. The need to
feel busy. Mental health requires physical exercise, work.
World and Hermit ( & ) --- Heightened awareness of the
environment. Clear mind and sharp senses.
World and Wheel of Fortune ( & ) --- A change of luck.
Possible violent disturbance. A fight or a reconciliation.
World and Justice ( & ) --- Use of materials at hand.
Organization of social forces. Vengeance. Repayment of debts.
World and Hanged Man ( & ) --- Like the Fool and the
World in some ways. A "thing in itself". A self contained experience.
World and Death ( & ) --- Compulsive activity, especially
labor to produce or complete something. A sense of necessity.
World and Temperance ( & ) --- Schizophrenic withdrawal.
The need to escape or shut something out. Also completion of a project. Sometimes over saturation of the mind.
World and Devil ( & ) --- Time and the use or control of
all activities involving time. Environmental limits.
World and Tower ( & ) --- Good workmanship. What will
happen is the best to be expected. Attempts at improvement are unwise.
World and Star ( & ) --- A person comfortable and productive.
A sense of being in the right place, job or situation.
World and Moon ( & ) --- Hard times promote togetherness.
A good time to join a group.
World and Sun ( & ) --- Patience is wise. An opportunity
should be expected soon. Be ready for something new.
World and Judgment ( & ) --- A new situation entirely.
If further divination is attempted, it will be difficult to understand the results.
TWO OF WANDS
THREE OF WANDS
FOUR OF WANDS
FIVE OF WANDS
SIX OF WANDS
SEVEN OF WANDS
EIGHT OF WANDS
NINE OF WANDS
TEN OF WANDS
ACE OF CUPS
TWO OF CUPS
THREE OF CUPS
FOUR OF CUPS
FIVE OF CUPS
SIX OF CUPS
SEVEN OF CUPS
EIGHT OF CUPS
NINE OF CUPS
TEN OF CUPS
ACE OF SWORDS
TWO OF SWORDS
THREE OF SWORDS
FOUR OF SWORDS
FIVE OF SWORDS
SIX OF SWORDS
SEVEN OF SWORDS
EIGHT OF SWORDS
NINE OF SWORDS
TEN OF SWORDS
ACE OF COINS
TWO OF COINS
THREE OF COINS
FOUR OF COINS
FIVE OF COINS
SIX OF COINS
SEVEN OF COINS
EIGHT OF COINS
NINE OF COINS
TEN OF COINS
THE FOUR KINGS
KING OF WANDS
KING OF CUPS
KING OF SWORDS
KING OF COINS
THE FOUR QUEENS
QUEEN OF WANDS
QUEEN OF CUPS
QUEEN OF SWORDS
QUEEN OF COINS
THE FOUR KNIGHTS
KNIGHT OF WANDS
KNIGHT OF CUPS
KNIGHT OF SWORDS
KNIGHT OF COINS
THE FOUR PAGES
PAGE OF WANDS
PAGE OF CUPS
PAGE OF SWORDS
PAGE OF COINS